The REAL Reason Your Kick Drum Feels Sluggish

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I’ve had a number of new coaching students for whom fixing the kick drum was a priority in recent months.

For one, I recorded a mini-youtube-lesson off the cuff, which ended up being almost 8 minutes, and which we titled The Kick Drum Crash Course. This video got passed around so much in our coaching discord, I decided it was time to update my Youtube kick pedal houvre.

At issue: students often complain of a “sluggish” feeling. But everyone thinks the solution is improving their speed. It’s a reasonable assumption, considering that 98% of the kick drum material online or otherwise promises more speed, usually with multiples of BPM in the thumbail.

And while it’s true that you can’t go faster without solving some of the underlying technical, it’s also true that pure speed, which is to say reducing the space between consecutive strokes as much as possible (and maybe doing as many of them in a row as possible) is only part of the issue.

My humble thesis is there’s another part entirely to feeling dextrous on the kick drum, which is only tenuously related to speed, but which many drummers and most instructionals ignore: placement precision.

If speed has to do with how few mili-seconds are between your doubles, precision, (or “agility” I’ve heard it called) has to do with how many mili-seconds off the grid any individual stroke is.

If you don’t think they’re different or important, just listen to Clown Core’s Computers, which I demonstrate in the lesson. Isolate the kick drum part, and there’s nothing terribly “fast” - no two of the strokes are closer than an 8th note. But put them back in context in the beat, and if any one is more than a few mili-seconds off, the beat loses its “snap” entirely.

So what’s this mysterious bass drum skill that can fail you, even if, once in the rhythm, you can play reasonably fast doubles, or even triples?

It’s some part technical - so we want to eliminate technique as a bottleneck - but after that, primarily “calibration”. Because of course time elapses between when you think “I’d like a bass drum note”, and the signal traveling to your ankle muscles, your muscles making the movements, overcoming the inertia of the machinery of the kick pedal, then finally the beater “winding up” and traveling to the head. But our nervous system can compensate and anticipate that delay. Provided it’s well-calibrated. So we’ll hit you with some exercises to do that.

Finally, you’ll have to overcome something I call “the dead zone”, a tempo range where doubles naturally feel sluggish, because you’re in between “individual stroke” tempo and “elided stroke” tempo.

We’ll show you exercises for all of it.

P.S. If you like the theory and material in this video and would like me to take you through it one-on-one, I’m doing a quiet 2-seat enrollment in my coaching program. (SHHHHHH.) More info and the link to apply here.

The REAL Reason You Can't Flow Around The Drums (Updated)

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Two years ago I made a video called The Real Reason You Can’t Flow Around The Drums. In that video I discussed a specific sticking that allowed me to access the rack tom with my left hand, and “restored balance” to my playing.

At the time, it had genuinely been a “zero to one” for me, opening up all kinds of new avenues for my improvisation.

Since then, I’ve had two additional years to coach students, and realized something big: I was playing at the wrong level of abstraction. Which is to say I was concerned with decorating my new apartment in a hypothetical extremely polluted city rather than moving first. Sure - when we’re ready for them, hip stickings can help our improvisation a ton. But if we’re not, they’ll cover over a more fundamental issue.

That’s why I decided this video needed an update. “The actual, REAL reason you can’t flow around the drums.”

And that reason? We’re learning things out of order.

Worrying about stickings, and orchestration before we address something much more fundamental. Phrase structure.

Put more artfully, we’ve learned a ton of elegant ways to continue to phrase in groups of 4 16ths.

Because that’s what happens when you don’t put phrase structure first. Or, more fundamentally, realize that phrase structure is a more powerful lever than sticking or orchestration.

You can strip everything else away, and just use groups of “2” and “4” 16ths on the share, with accents to highlight the phrase shifts, and if you know how to arrange them musically, without losing the “4/4” in your head, you’re already cooking.

Or, you can learn Rllk, RLKK, RLRK, Frlk, and a million other ways to land on “1” and “3”, and it won’t sound like flow.

The Container Primacy - I’m terrible with names - also means we’ve solved the second most fundamental level of abstraction: subdivision changes.

It used to be that you’d learn a bunch of licks in 16ths, and a bunch in sextuplets or triplets, then practice 2 bars of each. But it felt like switching languages in mid-sentence. With the…ahem…CP…system, you can now substitute triple subdivision, i.e. a “3” or a “6”, one-to-one with a “2” or a “4”.

So that’s how we got it wrong, and that’s why we’re wasting time pecking around the edges instead of drilling into our phrase structure and subdivision substitution, and that [inhales] is why we can’t flow around the drums.

But hopefully this lesson will help get you closer.

P.S. If you like the theory and material in this video and would like me to take you through it one-on-one, I’m doing a quiet 2-seat enrollment in my coaching program. (SHHHHHH.) More info and the link to apply here.

The Drum Technique Lesson That Would Have Saved Me Years

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This past month I had one of those “synesthesia” moments you see depicted in movies by the music crescendoing with a wash of disjoined voices and a suspended cymbal roll until everything stops abruptly and there’s just a bright light.

It wasn’t exactly as depicted.

But the realization was around hand technique. And the fact that drum hand technique is not one thing, but two things.

I would see it from both directions:

Player has a speed limit because they can’t activate their fingers, so they “wrist” and “force” everything above a certain tempo.

Player complains of “pinkie out”, and has “mushy” singles or doubles at slower tempos.

We all kind of intuitively know that there are two distinct drum techniques. As a kid, in drum lessons, once I learned you could bounce double-strokes, the teacher would ask me to practice them “slow-fast-slow”, and we could see there was a point they went from “articulated” to “bouncing”.

But I’ve yet to hear anybody really talk about this except in passing. Which is especially interesting, considering that this might be the. single. most. fundamental. property. in. drum. technique.

As in, day one of lessons: “Jimmy, I’m gonna cut through a lot of potential confusion. You need 2 techniques. One for slow, and one for fast. The fast one is harder. Then you’re gonna have to transition seamlessly between them. This is the way.”

Then Jimmy would say some secular equivalent of “amen”.

So - what am I talking about?

I call it “walking” and “running”.

When we move, walking means we keep one foot on the ground all the time, whereas when we run, we’re airborne for brief periods between one foot touching the ground. And similarly-to-drums, if we try to walk too fast, or run too slowly, it’s awkward. We need two techniques for personal locomotion, and we need to transition seamlessly and intuitively, as we break into a jog to catch a bus, or slow to a walk once we’ve missed it.

For drums, “walking” means the stick returning to the heel of the hand after every stroke. That simple.

“Running” means it does not. The strokes are fast enough that it’s more efficient to have the stick “floating” between the energy of the rebound and the fingers returning it. Or loud enough that the stick height is creating the same effect.

This introduces two issues: how do we practice the individual techniques, and how do we transition between them.

The video covers them both.

Hope you enjoy.

P.S. did you know we’re doing a pilot enrollment for my new fledgling membership? It’s called the 8020 Academy, there’s a “new member” deal until Friday, and you can check it out here.

The Chops "System" You Didn't Know Your Favorite Drummers Were Using

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Linear chops are all the rage, and for good reason. With just a few source elements, you can make just about any tasty lick you want. I challenge anyone to find a clip of someone executing fills with a few variations of the “classic” combos (Rllk, RLK, etc.) that don’t go hard, as long as they’re executing them with finesse and creativity.

But linear vocabulary is not the ONLY game in town.

Yes, all licks have a “length”, and it’s all ultimately about arrangement, subdivision, and orchestration…

…but that “orchestration” bit leaves a lot of latitude for interpretation.

“Orchestration” means you can play quarters with the kick underneath your phrases. You can play dotted 8ths with the left foot. You can make a “flam” with some of the accents.

And that, plus some creative use of subdivision, is the beginning of the answer to “why do JD Beck and Diego Ramirez sound so different?”

Today I want to present one particular way to innovate with texture and orchestration. It’s something that will sound “familiar” if you’ve heard drummers like JD Beck and Dana Hawkins, but the truth is it has its roots earlier - like the early 2000s.

And if we really trace the roots, the origin point is even earlier than that.

There’s a way of playing - a textural approach - that includes playing a cymbal, a hat, or indeed another tom, along with bass drum notes in otherwise “linear” fills.

When you listen to the “Dallas Guys”, like JD Beck, Sput, Cleon Edwards, and TaRon Lockett do it, it sounds like polyphony between toms and bass drum. Dana Hawkins’ version (probably closest to the system I’m teaching here) sounds like a “separate layer” of cymbal and hat on top of the “tom layer”.

And, if you go back to the [redacted] videos of the early 2000s and 2010s, you hear drummers like Darion Javon and Devon “Sticks” Taylor doing something you might call “fortification” - i.e. “fortifying” certain kick notes with dry hats, to create a sound that “cuts” beautifully, while being dry.

All of these folks are inspiration for what I’m calling “the doubles system”. I’m probably creating a course on it soon, and I’ve been messing with it and giving it to my coaching students for the better part of a year.

And now, I give you Part One.

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Why Copying Pro Drummers is (Maybe) Making You Worse

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Cheeky title, I know.

“2015 Youtube called and wants its title back.”

Level all those critiques at me. I can take it. And I think my thesis holds up. Because it’s what happened to me.

We (mostly) all love to watch great drummers. It’s what maybe got us into drumming in the first place. Watching a true great move around the kit is a reminder of what’s possible. It keeps us inspired and moving forward.

But it can also be deceptive.

Because greats, by definition, do a lot of things well. But what if I told you there’s a specific subset of things they do that’s more likely to get you better faster, and another that, if you do it in the wrong order, can actually interfere.

I’m referring, of course, to timing, touch, and doing everything you do well - something I’m starting to call “fluency” on one side…

…and the whole “blazing hands/a million and one licks” on the other.

Do the fluency thing first, and “perfect” a small pocket of personal vocabulary you can do really well, but still feel free improvising with, and it’s almost like a cheat code.

Chase speed and variety before learning any individual thing really well, and you’ll still be on shaky ground.

Great - so it’s a 50/50 shot which lessons people take from pros, and around 50% take the wrong lesson? Cool.

Except it’s not like that.

It’s more like 90%. It’s more like we’re hardwired to waaaay over-index on the speed and variety, and completely ignore the “doing everything well” thing.

And it turns out there’s even a name for the psychological effect that explains this tendency. “Salience Bias”. Confronted with a mixture of inputs and outputs, we’re wired to attribute causality to the most flashy thing.

Ergo, “Matt Garstka great because Matt Play Many Things Fast.”

Which is why copying great drummers verbatim, for the wrong drummer, at the wrong time, can be worse than neutral. It can actually be counterproductive.

So - what should we do instead?

In the video, I propose a few alternatives, from finding a small subset of greats in whose playing the refinement of a few things is more obvious. (I show the actual video that finally incepted this into me.)

Plus, I show some exercises to get you there.

Hope you enjoy!

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Whiplash Lied to You About Jazz Drumming - Transcription

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We thought we were done with Whiplash.

Interesting movie. Not trying to be "real". The questions people ask us about it gradually fewer with the passing of the years.

A useful touchpoint for cultural references. "Not quite my tempo" has become the "Greed is Good" or "You can't handle the truth" for anyone with a toe in the music world.

But that's not all. Art shapes life.

Ten years ago, Adam Neely contrasted the music of Whiplash with what "real jazz students" of the time would likely be listening to. With the gradual seepage of the movie into the zeitgeist, "real life" jazz has become closer to the Whiplash.

Internet stars built entire careers in the wake of the movie.

I'm not saying any of this is good or bad. It's the way popular art works. But it does mean we can talk about Whiplash again. We should talk about it. If it's going to be the general public's avatar for what jazz drummers do, we get to set the record straight, in much the same way medical professionals would want to if Grey's Anatomy were the only portrayal of them, or pilots if Snakes on a Plane or Airplane were the only popular portrayals of them.

All of which leads us to the question: is the movie's central character, Andrew Niemann, standard-bearer in the popular consciousness for "jazz drummer", actually any good? He who broke up with his girlfriend, bled, performed with a concussion, committed assault and battery onstage, all in pursuit of being "one of the greats"...

...if we compare him to real life jazz drummers - the "real life" version of a jazz drummer at one of the world's leading music schools - how does he hold up?

Well, it's a more interesting question than it might appear.

For starters, which "Andrew" are we talking about? If it's the Andrew on the backing tracks for the big band recordings the bands pantomime along to, then who we're hearing is actually real life pro Bernie Dressel. Google him. He plays in a bit of a "classic" style, but he's legit.

Likewise, if we critique the drumming of the "body double" whose hands we see in many of the solos, Kyle Crane. Look him up on Youtube. Kyle Crane is legit.

Even actor Miles Teller himself, veteran of garage bands but with nothing like the experience his character would have had upon enrolling at the fictitious Shaffer Conservatory, deserves kudos for "crash coursing" traditional grip, jazz beats, and even some of the songs.

That's Miles playing Whipash in the "chair" scene, once Fletcher stops the band and counts off he specific "rushing or dragging" section.

Of course teller doesn't have anything like the touch and acumen his real life equivalents would, but my issue is less with any of the actual drumming in the film than with what the film portrays as important.

What it chooses to emphasize.

Practice till your hands bleed.

Double time swing.

Solos.

Sure - the last 2 are real parts of jazz drumming, though we wouldn't call it "double time" (just "up"). But just as important is what the film leaves out. How about regular swing? Kind of important, right? Touch. Subdivision. (In the "rushing or dragging" scene, what's more important than the tempo is the "nervous" pulse Teller plays, though it's realistic to a character under as much stress as he was.)

Not to mention body movement and mechanics.

So today, we'll get into it. For fun. But, lest anybody think "this old movie again?" No. Doctors got The Pitt. Soldiers and police get their more realistic portrays. If Hollywood isn't going to give us any attempt at realism, we get to earn clicks by calling them out.

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Flow Grooves - The Drum Beat That's Suddenly Everywhere - Transcription

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One year ago I made a video on the family of grooves we were starting to see…well…everywhere.

They weren’t like other grooves - not “boom chick” like rock, not “straight 16th” like James Gadson/Stubblefield funk, nor even like shuffles per se.

Their closest living relative were probably the linear funk grooves of players like David Garibaldi, but of course “the kids” were putting a gen-z topspin on them.

Players like Jharis Yokley, Zack G, and recent podcast guest Berj Fazlian were chief among the drummers taking this way of playing to the next level.

At the time, I didn’t know what to call them. So I invented a name: “clave flow”. Which is also the title of the course I created around them in JP Bouvet Method. (Link and coupon codes below.)

Since then, they’ve become more recognized, and have a mainstream name: flow grooves.

So - what are they, exactly?

Strictly speaking, it’s any practically-continuous improvisation around a backbeat - not necessarily “3” or “2 and 4”. It’s usually done with chatter between closed hats and snare ghost notes - though often with extra implements like cowbells on the snare - and usually places the backbeat on the snare, though sometimes it’s on the stack. It’s mostly linear, though not without exception.

But it’s always easier to demonstrate than to explain. Click on the video, and you’ll immediately see examples of Berj and Zack playing them.

And students love these. It’s way out of proportion with what I would have predicted. But my guess is that learning the system to play these grooves gives people a feeling of freedom they haven’t felt before while grooving.

Ok - but how do we learn them?

You can get transcriptions practically everywhere, but I tend toward the “teach a person to fish” approach. Hence, I’m going to show you a simple system to get you started.

And it’s way simpler than when I first considered these grooves a year ago. We’ve had a year of refinement working on it with students, and working through the course material for JP.

In fact, I bet if you take the basic lessons (“rule of 16”, “rule of 8”) into the shed, you should be able to play basic versions of these grooves in just a day.

Hope you enjoy!

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stop overthinking speed on drums - Transcription

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Hand technique can be a frustrating Kafkaesque morass.

To a beginner or intermediate, the constellation of instruction makes it seem like there are dozens of unrelated orthodoxies that never come in contact, not to mention a literal waterfall of “quick tips”.

I’m gathering steam for a “grand unified theory” of hand technique video - because it’s ridiculous that, with the same laws of physics, we can get such disparate approaches from the various camps - but in the meantime I wanted to chip away at a simpler problem: how to “know if it’s right”.

In my opinion, that’s what makes teaching and learning hand technique so difficult: most of it happens inside the hand, where it’s hard for the student to observe the teacher or vice versa, and that’s on top of the lack of telepathy or mind-melding, so we have to use words and demonstrations to coax the student in “warmer” direction until they finally feel the “rightness”, then they can continue to seek that. But how do they know if what they’re feeling is “right”?

Enter today’s 2 exercises.

They’re almost impossible to do if the technique isn’t “in the right direction”, and if you can do them, it’s a good indication that you’re “warm”.

Ironically, even though there’s a messy universe of hand technique orthodoxies out there, most students I see who need technique help suffer from the same issues, and they’re basic “laws of physics” stuff:

Using too-large muscle groups to do the job smaller ones could do.

“Stealing” the energy of the stick through inefficiency, and having to “add it back”, usually (see number 1) with larger-than-appropriate muscle groups.

And this is the beginning of the grand-unified-theory.

Whether via French grip or German, drum corps or Murray Spivack, practically all good drummers have 2 things in common:

An efficient division of labor amongst muscle groups.

An ability to harness a lot of the “physics” without adding unnecessary new energy to the system.

Phew.

Enter today’s 2 exercises:

The 2-finger rimshot, and Speed Golf Rob.

Both are simple to explain and understand, even if they take some time to do. But both will point you in the right direction.

For more detail, check out the video.

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